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Mark Vick
Ritorian



Location:
Gravenhurst, Canada

Language(s):
English

Member Since:
June 2005

Last Updated:
22 February 2008

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4264
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Motox
Maya, mental ray
February 2008


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This is a hard surface character I created while attending Full Sail. Thought it be kinda cool to attach some kinda cyborg to a bike, plus I feel it adds more character to my hard surface model. It's around 200,000 polys, and i just used procedural shaders. I didnt like the colors I used on my reel so I changed it up a bit, I wasnt happy with the yellow I had on it, I think it looks better this way.

 
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